Saturday, March 31, 2007

Kid Icarus Wii Virtual Console Review

System: Nintendo Entertainment System
Developed: Nintendo R&Di (Intellegent Sytems) and TOSE.
Publisher: Nintendo
Year Released: 1987
VC Release: February 12 2007
Genre: Platform Action
Players: 1

ESRB Rating:
E (for everyone)
Difficulty: Impossible

Good
Gameplay ★★★
Graphics ★★★
Music/ Sound ★★★★
Replay Value ★★★★★
Age Value ★★★
Overall Rating ★★★
*out of five stars
-gameplay graphics music/sound replay value are rated for its time
-age value is how the game stands up today
-Overall rating is based on the game as a whole

= Recomended Must Buy / = Good / = Average / = Bad
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If Metroid, The Legend of Zelda and Super Mario Bros had to join together to fight an oversized Japanese style monster the outcome would be Kid Icarus. Having said that it's not quite as good as the aformetioned games but then again those game set the bar pretty high.

This game was actually built with the same engine as Mertroid and uses a password system to save progress much the same. On the virtual console this is almost completely unnessesary because the Wii will save your current progress unless you restart, reset or turn the power off. Also the Virtual Console game does not support the special passwords such as ICARUS FIGHTS MEDUSA ANGELS for unlimited life or DANGER !!!!!! TERROR HORROR for invicibility on the last level. Nintendo does tell you before you by the game however and only cheater will really care.

The graphics are comparable with Metroid or Super Mario Bros and pretty standard for the time it was release.

The music and sound is brilliant for it's time. The music was composed by Hirokazu Tanaka who also composed the music for Metriod, Balloon Fight, Mother Series (Earthbound) and many other big projects for Nintendo.

The gameplay is a cross between Super Mario Bros combined with Metroid. There is alot of platforming but the control and responsiveness is like Metroid. Which worked great fo metriod but not as well in this type of game.

The difficulty for this game is impossible there is no way your going to beat this game on your first try. I have never beat this game! I have sworn at this game, threatened the game and shook the controller violently vowing to destroy it's creators . When you finally do pass a level you get a feeling that it was all worth it and forget all about the vows of death and instead hold a deep admiration for all that is Nintendo until you start the next level....

5 comments:

Anonymous said...

Wow, this is a really bad review. Graphics were standard at the time? It was one of the few that had both foregrounds and backgrounds.

The game is hardly impossible. The difficulty is set to start from hard to easy. Get past level one and you'd actually have to try to die.

To me, it sounds like you tried the game for about ten minutes and based the rest of this on a Wikipedia article.

hippie pieces said...

I finally beat the game and it does get easier but it's not exactly a cakewalk. Getting past the egg plant wizards without getting turned into an eggplant in the last dungeon is ridiculous. I think I looped around that dungeon for an hour.

Yes the graphics were pretty standard. The Sega Master System had far superior graphics to the NES at the time and the Kid Icarus game engine was actually borrowed from Metroid.

It seems like this game has a pretty loyal fan following and I hope to see an update to this probable franchise in the near future.

Anonymous said...

Hello! I'm just wondering if Blueray disks compatible to be used on all of the Playstation 3 (PS3)? As well can PS2 (Playstation 2) games be compatible with all models of the PS 3/Playstation 3?

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